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Zephyrim - Miracle
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Flying, vigilance
Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Flying, vigilance
Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Select Condition
From $0.26
Original: $0.73
-64%Zephyrim - Miracle—
$0.73
$0.26Description
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Flying, vigilance
Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)











