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Rebel Propagandist (Hyperspace)
When Played/When Defeated: Give another friendly unit +1/+0 and Saboteur for this phase. (When that unit attacks, ignore Sentinel and defeat the defender's Shields.)
When Played/When Defeated: Give another friendly unit +1/+0 and Saboteur for this phase. (When that unit attacks, ignore Sentinel and defeat the defender's Shields.)
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From $0.73
Rebel Propagandist (Hyperspace)—
$0.73
Description
When Played/When Defeated: Give another friendly unit +1/+0 and Saboteur for this phase. (When that unit attacks, ignore Sentinel and defeat the defender's Shields.)











