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Mace Windu's Lightsaber (Hyperspace)
Attach to a non-Vehicle unit.
When Played: If attached unit is Mace Windu, draw 2 cards.
When Played: If attached unit is Mace Windu, draw 2 cards.
Attach to a non-Vehicle unit.
When Played: If attached unit is Mace Windu, draw 2 cards.
When Played: If attached unit is Mace Windu, draw 2 cards.
Select Condition
From $1.45
Mace Windu's Lightsaber (Hyperspace)—
$1.45
Description
Attach to a non-Vehicle unit.
When Played: If attached unit is Mace Windu, draw 2 cards.
When Played: If attached unit is Mace Windu, draw 2 cards.











