
Double-Cross (Hyperspace)
Choose a friendly non-leader unit and an enemy non-leader unit. Exchange control of those units. The play who takes control of the lower-cost unit creates Credit tokens equal to the difference between those units' costs.
Choose a friendly non-leader unit and an enemy non-leader unit. Exchange control of those units. The play who takes control of the lower-cost unit creates Credit tokens equal to the difference between those units' costs.
Description
Choose a friendly non-leader unit and an enemy non-leader unit. Exchange control of those units. The play who takes control of the lower-cost unit creates Credit tokens equal to the difference between those units' costs.











