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Adventurer's Sniper Rifle
Attach to a non-Vehicle unit.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.
Attach to a non-Vehicle unit.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.
Select Condition
From $0.73
Adventurer's Sniper Rifle—
$0.73
Description
Attach to a non-Vehicle unit.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.
Attached unit gains: Action [Exhaust]: Choose an undamaged non-leader ground unit. Its printed HP is considered to be 1 for this phase.











